A great experience! I don't think I've ever been spooked by a point-and-click game before. The secret was a little disappointing to be completely honest, but maybe it's just a reference I don't get. Either way, I would without a doubt pay for a full game like this. Very well done!
I'm not familiar with Silent Hill so it makes perfect sense that I didn't get it. There's always going to be someone left out when it comes to a specific reference and that's okay. I assume you took some inspiration from it to make the game so it seems appropriate.
I think it would've been cool if the secret revealed something about the backstory perhaps. Could be about the monster lurking outside or the identities of the other victims, something like that. Just some ideas, hope that helps.
I do find that your idea is really very good. Basically, I wanted to say more about it but this is my very first game and I wanted to keep it short and simple.
besides, I had made a sketch of the creature that we hear howling at the beginning and which prowls around the house. But I finally gave it a more direct use. It justifies the fact that the character rushes into the house without knocking on the door and cannot escape through the windows during the game.
(sorry for my English. I am French and I translate my answers on google translate)
Wow I am impressed I was engaged and had to play through the whole thing which I did I see that I missed something as my score was 28 out of 35. Not sure what I could have missed
+ the car abandoned from the start. + the walled front door (after the tape recorder scene).
+ the tape recorder once switched off.
+ the windows to the right in the living room where the tape recorder is located.
+ the wall lamp off in the mini hallway leading to the basement.
+ the reserves of jars in the cabinet at the back to the right of the basement.
+ the candles at the end (at the end of the underground corridor just before entering the temple).
thanks, I only asked because my channel doesn’t have many ppl subbed or viewed so thanks for letting me, and I just love this game so much lol u did such a great job, the style is incredible
What kind of asshole would forbid a youtuber to create free advertising for him on the pretext that he would have few subscribers lool
What matters to me is that you appreciate my game. And knowing that you liked it enough to take the time to make it a let's play is something that makes me very happy :3
Thank you so much TheScarlettFox360 ! :D
(i hope i am not making too much mistakes in writing. I am French and I use google translate to answer.)
Really loved the style of this game. I Don't Play Point And Click Games Very Often But If This Is How It Is THEN I WANT MORE OF IT! i couldn't get the secret ending but im still proud of my score. Will be following you for more games to play in the future! Keep up the good work dude.
Scariest point and click I've ever played! There is so much depth compared to others that I've played. Gotta say hats off to the dev for making such a solid piece of work. Fantastic job! 🤜🤛 Definitely worth the play and replay after.
Fuck! This is amazing game! Does it have multiple endings? I ask because I completed the game but didn't open the second door in the hall. Or go up on the lift.
No sorry there is only an official end. The door you are talking about cannot be opened and the other button of the elevator is simply used to go up in the house when you are in the underground corridor.
This is my first game and I wanted to make it short. I regret a little. if it had to be done again I would have added one or 2 elements. Like a puzzle with the pendulum clock that would have opened the door you're talking about.
There is, however, a secret ending ^^
The way to access it is revealed when you get 35/35 at the end ... But ... for some days now the way to access this end is on YouTube lol.
Cool bro. You did a great job with your first game. I played it and got my friends to play it as well. And thoroughly enjoyed their frightened reaction. But I couldn't overcome my feeling of incompleteness at the end of the game. There are two doors that remained locked. One to the right of the basement door, that you clarified. And second one which is the door on the left when you enter the stairs. Any explanation for that? Also in the basement, there is a sword holder but the sword was missing, which the character comments about. I was expecting to find a sword by the end of the game, but sadly couldn't. It is part of the special ending, or did I miss anything. Anyway, I greatly applaud the effort you put into the game. It came out as perfect as it could be. I will replay the game again and try to find the secret ending. All the best, looking forward for your future projects.
You're right, that sounds really weird! These are both technical and artistic choices. I'll explain it to you.
Basically I wanted to make a short game with a simple scenario because it is my very first game. Since there is no inventory or map to find your way around I did not want to make the whole house accessible . However, the player sees in advance the outside of the house.
I wanted to respect a certain architectural logic by putting a few doors that reminded the player that the house is indeed bigger than what he has access to.
Making them inaccessible reinforces the fact that something or someone seems to be pulling you down a specific path.
But in terms of pure gameplay it is true that these 2 doors can be confusing.
As for the empty sword display, this is one of the few foreshadowings that I put in the game. If you don't know that word, this is a process of inserting more or less subtle elements in the heart of a story in order to give the protagonist a clue about his final destiny.
In this case, if the sword is missing, someone is currently using it to slice something.
in the same style, you have the patterns of the 1st enigma which represents a sword, a head without body and a plate.
There are also the three chairs in the reception lounge. 2 are on the ground and only 1 is still standing. it is a metaphor for the guests.
I'm not going to quote them all, but I think it may have helped you understand some of my choices.
Ótimo joguinho de terror point and click, vale a pena conferir, principalmente pelo final secreto. Ambientação nota 10, e quebra cabeças simples, mas bem feitos e imersivos.
Nice point and click game indeed!!The story is excellent and simple at the same time, the puzzles are great, the atmosphere is really creepy!What do you want more?? Loved it!!
The overall storyline and gameplay were amazing, with the small details, artwork and music bringing the game to life! I will forever be looking for that last element to investigate...
This is my very first game so you can't imagine how much your comment makes me happy ^^
The elements that gamers forget the most are :
+ the car abandoned from the start. + the walled front door (after the tape recorder scene). + the tape recorder once switched off. + the windows to the right in the living room where the tape recorder is located. + the wall lamp off in the mini hallway leading to the basement. + the reserves of jars in the cabinet at the back to the right of the basement. + the candles at the end (at the end of the underground corridor just before entering the temple).
Thank you for telling me! I must have missed the candles in the underground corridor, since I've already checked all the others. I'll see if I can finally uncover the secret!
It's been a while since I've played a point n' click horror game, especially on a web browser! This game gave me such nostalgia the room with the jewelry box reminded me of the save room from resident evil. I loved the ending it really put me on edge and just the way you captured the moment I was put in awe. It felt like I was left on a cliffhanger, I still wanted to play more of it. Managed to get the secret ending, just wanted to thank you for the amount of hard work you have put into this game, and hope you the best! <3
I LOVE THIS GAME! I've never played a point & click style horror game on my channel and this was A GREAT INTRODUCTION! I really liked the puzzles as well! Keep up the great work homie!!!
Sorry for the item bug. I don't know what happened. This is the first time this has happened. I'll study it. It's my very first game so I'm still learning.
This is my first game and I wanted to keep it short and simple. Suddenly the house should not be too big because it has neither a plan nor an inventory.
The locked doors are there to remind you that the house is necessarily bigger than what is allowed to visit in view of its exterior architecture.
But also to reinforce the fact that someone or something is trying to guide you on a specific path.
However in terms of pure gameplay they are as useful as the coat rack at the entrance of the house ^^.
+ the car abandoned from the start. + the walled front door (after the tape recorder scene). + the tape recorder once switched off. + the windows to the right in the living room where the tape recorder is located. + the wall lamp off in the mini hallway leading to the basement. + the reserves of jars in the cabinet at the back to the right of the basement. + the candles at the end (at the end of the underground corridor just before entering the temple).
Easily the best point and click and browser based game I've played! Sound design was off the charts! The story was amazing as well. Puzzle elements that make you analyze your surroundings. Overall great work Jedb!
Well I figured it out, and beat the game. That was amazing :). I loved the artwork, the story had a good plot twist, and the sounds and music were beautiful, and terrifying. Good gob jedB
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Comments
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i dont understand what im supposed to do like the code for the jewelry box wont work
There are 2 elements to observe to solve this riddle. the patterns and shapes that surround the patterns.
You are supposed to use the code from the window, and the code has a symbol on the background, try that.
very well executed and fun experience , thank you!
Full Play No Commentary
Thank you so much Modern Horror Gaming ! :D
I love your Intro !
Sorry for the item bug (white items). This is one of the 2 big rare bugs that I'm trying to fix. I don't know where it could come from yet.
A great experience! I don't think I've ever been spooked by a point-and-click game before. The secret was a little disappointing to be completely honest, but maybe it's just a reference I don't get. Either way, I would without a doubt pay for a full game like this. Very well done!
Your comment makes me happy :) Thank you so much abnorminal !
The secret ending is a reference to the secret endings of the Silent Hill saga. I can understand that she can surprise or disappoint some people.
Please. You could tell me what secrets you would have liked to discover. Maybe it will help me for a future project.
I'm not familiar with Silent Hill so it makes perfect sense that I didn't get it. There's always going to be someone left out when it comes to a specific reference and that's okay. I assume you took some inspiration from it to make the game so it seems appropriate.
I think it would've been cool if the secret revealed something about the backstory perhaps. Could be about the monster lurking outside or the identities of the other victims, something like that. Just some ideas, hope that helps.
I do find that your idea is really very good. Basically, I wanted to say more about it but this is my very first game and I wanted to keep it short and simple.
besides, I had made a sketch of the creature that we hear howling at the beginning and which prowls around the house. But I finally gave it a more direct use. It justifies the fact that the character rushes into the house without knocking on the door and cannot escape through the windows during the game.
(sorry for my English. I am French and I translate my answers on google translate)
Very nice, thank you
Thanks to you darkrath ! ^^
Thank you very much for this let's play. He's really cool !
I'm sincerely sorry for this crap bug.
It is very rare and seems to be causing some specific playing condition that I still cannot figure out.
It's like a fucking gremlin is walking around in my game.
Please. Could you tell me how did you get around the problem ?...
It might help me make sure it doesn't happen again.
Thanks so much for playing my game AndyMove ! :)
Thank you very much for this information ! :D
It's still weird this thing.
Such a shame that this didn't last for another few hours. Enjoyed it very much.
Thank you so much CjuGames ! :)
I love your calm and thoughtful way of playing this game.
And i'm really glad you noticed any of the foreshadowing i was able to put in this game ! :D
Wow I am impressed I was engaged and had to play through the whole thing which I did I see that I missed something as my score was 28 out of 35. Not sure what I could have missed
Thank you so much angelus_04 ! :D
The elements that gamers forget the most are :
+ the car abandoned from the start.
+ the walled front door (after the tape recorder scene).
+ the tape recorder once switched off.
+ the windows to the right in the living room where the tape recorder is located.
+ the wall lamp off in the mini hallway leading to the basement.
+ the reserves of jars in the cabinet at the back to the right of the basement.
+ the candles at the end (at the end of the underground corridor just before entering the temple).
wow this was incredible and the jump scares really got me lmao that was so funnnn
LOL I'm happy if you liked it ^^
Thank you very much TheScarlettFox360 :)
yeah
hey u don’t mind if I play and upload to my channel do u?
It is thanks to people like you that the game has become visible.
I'm definitely not going to stop you from doing what you want.
You are free, like my game.
thanks, I only asked because my channel doesn’t have many ppl subbed or viewed so thanks for letting me, and I just love this game so much lol u did such a great job, the style is incredible
What kind of asshole would forbid a youtuber to create free advertising for him on the pretext that he would have few subscribers lool
What matters to me is that you appreciate my game. And knowing that you liked it enough to take the time to make it a let's play is something that makes me very happy :3
Thank you so much TheScarlettFox360 ! :D
(i hope i am not making too much mistakes in writing. I am French and I use google translate to answer.)
TokyoSid !!!... You took the riddle of the door and made her your BITCH ! LOL
Your let's play is really great ! Great job ! :D
Thank you very much for playing my game ! :)
The style of this game was such a blast from the past! Loved the point and click/horror combination!
Thank you very much for this let's play Jar_Red ! Nice work ! :D
And thank you very much for playing my game. ^^
My pleasure! i had a lot of fun with it!
This game is such a gem! It's so well done, it blends together so well and doesn't feel too slow or too rushed! Absolutely fantastic!
Your let's play is great and your comments at the end make me really happy swit3dge !
Thank you so much ! :D
I'm glad you enjoyed it, you did such a fantastic job! Definitely one of the best I've played!
This let's play !!! LOL
Thank you so much xlooper6423 ! :D
no problem brother anytime :)
this is honestly the best reive on horor games you can find
The quality of this game looks great! Just by looking for texture, you can feel the love of a job well done.
I don't quite understand why you are posting this here but if you think it can help you have visibility, you are welcome.
Scariest point and click I've ever played! There is so much depth compared to others that I've played. Gotta say hats off to the dev for making such a solid piece of work. Fantastic job! 🤜🤛 Definitely worth the play and replay after.
Your comments really make me happy. Thank you so much !
I love how you present this video. Calm, stress free and confident.
Thank you very much for playing my game PopQuizz ! :)
Played this on one of my livestreams. Love how we didn't have to download anything.
"Spooookyyyy !..." LOOL
Thank you very much for trying my game markyfbabymfb :)
Thank you so much realneonshadow !!! :D
Your reactions are excellent ! ^^
Sorry for the butthole but i promise you that I have a good explanation lol
Thanks again :)
Fuck! This is amazing game!
Does it have multiple endings? I ask because I completed the game but didn't open the second door in the hall. Or go up on the lift.
Thank you so much RK Jain ! :D
No sorry there is only an official end. The door you are talking about cannot be opened and the other button of the elevator is simply used to go up in the house when you are in the underground corridor.
This is my first game and I wanted to make it short. I regret a little. if it had to be done again I would have added one or 2 elements. Like a puzzle with the pendulum clock that would have opened the door you're talking about.
There is, however, a secret ending ^^
The way to access it is revealed when you get 35/35 at the end ... But ... for some days now the way to access this end is on YouTube lol.
Cool bro. You did a great job with your first game. I played it and got my friends to play it as well. And thoroughly enjoyed their frightened reaction.
But I couldn't overcome my feeling of incompleteness at the end of the game. There are two doors that remained locked. One to the right of the basement door, that you clarified. And second one which is the door on the left when you enter the stairs. Any explanation for that?
Also in the basement, there is a sword holder but the sword was missing, which the character comments about. I was expecting to find a sword by the end of the game, but sadly couldn't. It is part of the special ending, or did I miss anything.
Anyway, I greatly applaud the effort you put into the game. It came out as perfect as it could be. I will replay the game again and try to find the secret ending. All the best, looking forward for your future projects.
You're right, that sounds really weird! These are both technical and artistic choices. I'll explain it to you.
Basically I wanted to make a short game with a simple scenario because it is my very first game. Since there is no inventory or map to find your way around I did not want to make the whole house accessible . However, the player sees in advance the outside of the house.
I wanted to respect a certain architectural logic by putting a few doors that reminded the player that the house is indeed bigger than what he has access to.
Making them inaccessible reinforces the fact that something or someone seems to be pulling you down a specific path.
But in terms of pure gameplay it is true that these 2 doors can be confusing.
As for the empty sword display, this is one of the few foreshadowings that I put in the game. If you don't know that word, this is a process of inserting more or less subtle elements in the heart of a story in order to give the protagonist a clue about his final destiny.
In this case, if the sword is missing, someone is currently using it to slice something.
in the same style, you have the patterns of the 1st enigma which represents a sword, a head without body and a plate.
There are also the three chairs in the reception lounge. 2 are on the ground and only 1 is still standing. it is a metaphor for the guests.
I'm not going to quote them all, but I think it may have helped you understand some of my choices.
Great to know!
Your let's play is really great !
You go there quietly, taking the time to observe and understand. It's nice to see.
Thank you so much KazinGX :)
Thanks for watching! I'll be looking forward to your future games.
Nice point and click game indeed!!The story is excellent and simple at the same time, the puzzles are great, the atmosphere is really creepy!What do you want more?? Loved it!!
I find your playthrough to be very clean and very methodical. We feel that you wanted to do this well !
Thank you so much SabrinaVampirschi ! :)
YOUR SCORE
TIME
15m44s
INVESTIGATION LEVEL
34 / 35
are you jokeing
15m44s !!!
You killed the game ! LOL
Awesome game! I liked it.
Me to
Thanks too tjohnson1125 ! :D
Awesome Comment ! I liked it ;)
Thank you so much Tangurl ! :D
The overall storyline and gameplay were amazing, with the small details, artwork and music bringing the game to life! I will forever be looking for that last element to investigate...
Meeee tooo
Sorry LOL ;)
Thank you so much LeafyTunes :)
This is my very first game so you can't imagine how much your comment makes me happy ^^
The elements that gamers forget the most are :
+ the car abandoned from the start.
+ the walled front door (after the tape recorder scene).
+ the tape recorder once switched off.
+ the windows to the right in the living room where the tape recorder is located.
+ the wall lamp off in the mini hallway leading to the basement.
+ the reserves of jars in the cabinet at the back to the right of the basement.
+ the candles at the end (at the end of the underground corridor just before entering the temple).
Thank you for telling me! I must have missed the candles in the underground corridor, since I've already checked all the others. I'll see if I can finally uncover the secret!
I'm happy I was able to discover the 'secret', and to play INVITATIONEM! Thank you for making such a wonderful game ^^
This game is awesome! I loved the artwork and the music. The cutscenes were really cool too. I screamed at the end LOL
What tools did you use to make the little custscenes? They look so nice!
Hello poshon :D
Thank you very much for playing my game ! ^^
All visuals and cutscenes were modeled, textured, animated (for cutscene only) and rendered on the Blender software.
I then did a little color calibration on the Adobe AfterEffect software.
That Game Was Awesome...
Thank you so much NickReactz !!! :D
Your reactions are cool! LOL
Thanks for playing my game ^^
Anytime :D
It's been a while since I've played a point n' click horror game, especially on a web browser! This game gave me such nostalgia the room with the jewelry box reminded me of the save room from resident evil. I loved the ending it really put me on edge and just the way you captured the moment I was put in awe. It felt like I was left on a cliffhanger, I still wanted to play more of it. Managed to get the secret ending, just wanted to thank you for the amount of hard work you have put into this game, and hope you the best! <3
Thank you so much Galactium !
I'm really glad you liked the game. :D
Your voice makes your let's play very relaxing. Thank you for completing my game 100% it's nice. ^^
For Resident Evil, I am an early fan. There is a direct and voluntary reference in the TV scene. It is a TV of the brand 'Redfield'.
- CrazyCheesePuf
Thank you so much CrazyCheesePuf !!! :D
Your let's play is excellent !!! LOL
Sorry for the item bug. I don't know what happened. This is the first time this has happened. I'll study it. It's my very first game so I'm still learning.
it would grate if you add the locked doors and open them but i love the game it grate.
Thank you so much tjohnson1125 ! :D
Yes it is true for the closed doors.
This is my first game and I wanted to keep it short and simple. Suddenly the house should not be too big because it has neither a plan nor an inventory.
The locked doors are there to remind you that the house is necessarily bigger than what is allowed to visit in view of its exterior architecture.
But also to reinforce the fact that someone or something is trying to guide you on a specific path.
However in terms of pure gameplay they are as useful as the coat rack at the entrance of the house ^^.
omg bro keep it up 😀
my best score was 34/35
my best score was 34/35
I should have added ranks lol
34/35. rank: "high level inspector"
1/35. rank: "tourist"
lol i have no clue how to get last part
The elements that gamers forget the most are:
+ the car abandoned from the start.
+ the walled front door (after the tape recorder scene).
+ the tape recorder once switched off.
+ the windows to the right in the living room where the tape recorder is located.
+ the wall lamp off in the mini hallway leading to the basement.
+ the reserves of jars in the cabinet at the back to the right of the basement.
+ the candles at the end (at the end of the underground corridor just before entering the temple).
Easily the best point and click and browser based game I've played! Sound design was off the charts! The story was amazing as well. Puzzle elements that make you analyze your surroundings. Overall great work Jedb!
Thank you so much GripCity Gaming !
You are a genius. LOL
Your let's play is really great! Thanks so much for playing my game!
Your comment makes me very happy. :D
I want to say I freaking loved this game qq!
also it's been soooo long since i've played such a nice point and click game as well! it was rlly scary and so well made!so good job to you :D!
here's my experience with it!
gameplay itself starts at 2:18 :3
Thank you so much Dat Ria !
Your let's play is great and your reactions are perfect LOL.
Off topic but I find that the visual quality of your face cam is really clean! good job !
Thanks again :D
AYYY THANK YOU!!! xDDD
Happy to hear that qq! and thank you very much, I tried very hard to make the face cam look clean and nice as possible :D!
and you are welcome! can't wait for more of ur games! :3
Can I fucking kiss you bro
Come ! I'm fucking ready !!! LOOOL
Thank you very much for playing my game Demonbounty ^^
I'm happy if you liked :)
AMAZING INTRO!
I love the captions.
Very detailed.
Infinite/10!!!
Infinite/10 for your comment Ozland ! :D
Thank you so much !!! ^^
It was very rude for him to shut the door in my face🙄🙄🙄🙄I almost cried
You're right !
If that bastard doesn't apologize to you within an hour, I'll cut off his head ^^
Thank you very much for playing my game ldkplshelpmymentalhealth ! :DCut his head off and i can get the last thing
Good job braa, so liked 31/35 I'll try to play secret
Thank you so much YooBibiKunn ! :D
Well done ! Very good score!
If it's too long to find everything you can find guys who spoil it on youtube LOL
Thanks again !
The presentation in this game is phenomenal, that little camera shake is brilliant touch that elevate the static mist-style pre-rendered backgrounds
Thank you so much ParanoicME ! ^^
I'm glad you noticed this kind of detail.
Thank you for playing !
Very ez I thought I was gonna give up
Sorry i am french and my english is very average.
You found the game too simple, is that it ?
Nice game :D
Thank you so much ahmadsurvival1 ! :D
Your let's play is very funny ! LOL
Thanks to playing my game ^^
xD
Really creepy game. It was refreshing to see a point and click style horror game. Great job!
Thank you so much TheVideoGameAnthologist !
The game seems to have trouble loading certain elements during your let's play.
I am however still glad that you are appreciated. :)
uuuuummm.......when I get to the lockbox in the upstairs room, iI put in the code the windows have aaand, nothing happened?
Well I figured it out, and beat the game. That was amazing :). I loved the artwork, the story had a good plot twist, and the sounds and music were beautiful, and terrifying. Good gob jedB
Thank you so much Philswiter32 ! :D
Yes the 1st enigma is a little vicious lol. Thanks for playing until the end :) I'm glad you had a good time!
One of the creepiest and fun horror games I've played lately. Amazing graphics, atmosphere, and monsters. Such a great game. Top notch.
it is pretty sweet
. _ .
Thank you so much 6sunshinedaydreamz9 ! ^^
This is only my first game but I still wanted to work on the atmosphere.
I'm glad you're appreciated. :)
I read that and that is simply amazing. If this is your first, I can't begin to imagine your tenth game. And look forward to it.
this game was AMAZING !!! i had so much fun, the animation and storyline was beautiful! i cant wait to see more of your work in the future!! ahhh!
Thank you so much lullabybong ! :D
It's important for me to know that people are having a good time on this game. Especially since it's my very first.
Thanks again ! ^^